Head of Faculty/Teacher in Charge: Miss R. Wickham.
Recommended Prior LearningThis course has no prerequisites; open entry for all. It would be beneficial to have studied Level 1 Digital Technologies, but it is not essential.
If you wish to take it without having completed Level 1Digital Technologies, feel free to visit the Digital Technologies teachers for some materials to look over.
The Level 2 Digital Technologies course is an excellent introduction for students interested in exploring the fields of Software Design and Digital Media. This course provides foundational knowledge in programming, and web technologies, equipping students with essential skills for future studies and careers in technology.
Through engaging projects, students will apply a variety of tools and techniques to develop innovative solutions.
Upon completing the course, students will have built a strong foundation in Digital Technologies, preparing them for advanced courses and future opportunities in the tech field.
Unit standards and Achievement standards are available in this course.
Also students will learn about Microsoft office tools, understanding how computers works and web development if they chose to do Unit standards.
What is taught in courses varies from year to year. This course could include:
While the specific content may vary annually to reflect the latest trends and advancements in technology, students can expect to cover the following areas:
- Functional Programming (using Python): Get introduced to the basics of programming with a focus on writing clear and functional code.
- Web Design: Learn the principles of creating effective and visually appealing websites.
- Programmable Electronics: Explore the basics of integrating software with hardware components.
- Interactive Design: Begin designing interactive elements that enhance user experience.
- Usability Design: Understand the core concepts of user-friendly design.
- Functional Testing: Start developing skills in testing and validating software.
Project-Based Learning
Students will engage in projects inspired by their interests, allowing for a personal and engaging learning experience. Throughout these projects, students will follow a simplified design process:
1. Identify an Issue: Recognize a problem or need that can be solved with technology.
2. Develop Conceptual Solutions: Create initial ideas and plans for potential solutions.
3. Create a Final Solution: Implement the chosen solution, developing it into a functional project.
4. Evaluate and Test: Conduct basic testing to ensure the solution works as intended.
5. Deliver the Final Solution: Present the completed project, demonstrating their learning journey.
Software Developer, Data Analyst, Game Developer, Information Technology Architect, Penetration Tester, Animator/Digital Artist, User Experience Designer, Journalist, Communications Professional, Aeronautical Engineer, Aeroplane Pilot, Sound Technician, Agricultural/Horticultural Scientist, Air Force Officer, Mechanical Engineering Technician, Army Officer, Accounts Officer, Office Administrator, Advertising Specialist, Copywriter, Sales and Marketing Manager, Air Force Aviator, Product Assembler, Building Surveyor, Architectural Technician, Architect, Archivist, Artist, Film and Video Editor, Medical Physicist, Test Analyst, Network Administrator, Security Consultant, Scrum Master, Mining Engineer, Chemist, Meteorologist, Fashion Designer, Industrial Designer, Information Technology Helpdesk/Support Technician, Information Technology Manager, Graphic Pre-press Worker, Engineering Machinist, Accountant, Auditor, Aircraft Maintenance Engineer, Business Analyst, Pathologist, Zoologist, Marine Biologist, Electronics Engineer, Automotive Electrician, Automotive Technician, Biomedical Engineer, Mechanical Engineer, Electrical Engineer, Physician, Surgeon, Survey Technician, Patternmaker, Tailor/Dressmaker, Corrections Officer, Emergency Management Officer, Systems Administrator, Personal Assistant, Economist, Landscape Architect, Geospatial Specialist, Garment Technician, Trainer, Early Childhood Teacher, Primary School Teacher, Tertiary Lecturer, Private Teacher/Tutor, Secondary School Teacher, Recreation Co-ordinator
Contributions and Equipment/StationeryThere is a free field trip for contextual learning as part of this course.
Please note that courses will go ahead only if student numbers, staffing, and timetabling allow it. Where a subject is oversubscribed, and there are insufficient numbers or resources to create an extra class, a ballot system may be applied.
Costs
KHS aims to deliver educational courses over and above that which is funded by the Ministry, however parental contribution for the costs of trips and activities where participation is optional, and/or components not covered by the Government grant may be requested, and we appreciate the financial support our families make to the School.